Menu

SEND/RECIEVE


SEND/RECIEVE is a mobile 2D side-scrolling platformer set inside a computer network and was not only the first game I designed for Android but was also the first game I designed and developed completely on my own. With SEND/RECIEVE I wanted to make a game that completely derived its challenge from environmental obstacles and the players own skill level. As the player progresses through the levels, the game introduces new and more difficult obstacles and even repurposes existing obstacles in new ways, forcing the player to improve and adapt in order to complete the increasingly challenging levels.


Downloads


Game Design Document:
Doc PDF
Final Build:
ZIP